This is a collection of work I did for courses I took at the Academy of Art University. These courses taught me how to rig a character from top to bottom, make blendshapes for facial expressions, as well as create and code games using C++ and C#.
This is a rough demo reel showcasing my understanding and skill to build a character rig, IK arm testing for IK/FK switch, and some weight painting.
This is a rig I made and animated for an AAU course.
Meowy: Unreal Engine 4 game I designed and programmed for an AAU course.
Bumper the Turtle: Unity game I designed and programmed for an AAU course.