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Rigging and Games

This is a collection of work I did for courses I took at the Academy of Art University. These courses taught me how to rig a character from top to bottom, make blendshapes for facial expressions, as well as create and code games using C++ and C#.

This is a rough demo reel showcasing my understanding and skill to build a character rig, IK arm testing for IK/FK switch, and some weight painting.

This is a rig I made and animated for an AAU course.

Meowy: Unreal Engine 4 game I designed and programmed for an AAU course.

Bumper the Turtle: Unity game I designed and programmed for an AAU course.

This is one of the models I made for a short animation project.

This is one of the models I made for a short animation project.

This is the latest rig I've built (in progress) for a short animation project.

This is the latest rig I've built (in progress) for a short animation project.

This is the latest rig I've built (in progress) for a short animation project.

This is the latest rig I've built (in progress) for a short animation project.